Let It Roll
Risk and reward - how far do you dare to go?
Easy
Players
2-8
Length
15-30 min
Intensity
Solid
You need
Dice
How to play
Concept:
Collect points by rolling, but a 1 erases everything!
How to play:
- Roll one die
- Result is added (except on 1)
- You can keep rolling or stop
- On a 1: All round points lost + drink!
Goal:
Be the first to reach 50 points
Drinking rules:
- Rolled 1 = Drink sips equal to your points (max 5)
- Won round without 1 = Give drinks = Points/10
- Game win = Everyone else chugs
Variant:
With two dice: Double 1 = Shot!